Here are the global settings that were in effect for this round!
Game0 settings 42: day game length On: players can move machines On: players can move bunkers Off: jetpacks open TransportTubes 8: days production is machine capacity 800000: Rooms current game size 800000: Rooms maximum game size 1000000: units energy issued per day Off: wargame option - prevents first half attacks 20: active packs per 4000 Rooms causes expansion 0: percent of rep points captured on player kill Off: reuse same map in future games 10: maximum level of bunkers 16000: price of a #1 securitybot 8: maximum gang size 0: minimum gang size
It seems the infamous RDC returned, with no oppositiion it seems…such a shame.
Yes and only at 1/3 strength 😉 Thought Art was going to compete this round but he dropped out about half way through the round. Since I was testing some new trading techniques, I decided to see what I could do despite the lack of opposition. Looking forward to the 3 month game in the 1.6M universe.