Here are the global settings that were in effect for this round!
Game0 settings
42: day game length
On: players can move machines
On: players can move bunkers
Off: jetpacks open TransportTubes
8: days production is machine capacity
800000: Rooms current game size
800000: Rooms maximum game size
1000000: units energy issued per day
Off: wargame option - prevents first half attacks
20: active packs per 4000 Rooms causes expansion
0: percent of rep points captured on player kill
Off: reuse same map in future games
10: maximum level of bunkers
16000: price of a #1 securitybot
8: maximum gang size
0: minimum gang size
It seems the infamous RDC returned, with no oppositiion it seems…such a shame.
Yes and only at 1/3 strength 😉 Thought Art was going to compete this round but he dropped out about half way through the round. Since I was testing some new trading techniques, I decided to see what I could do despite the lack of opposition. Looking forward to the 3 month game in the 1.6M universe.